i·DeA

This is my Work In Progress Showcase.
这是我的绘画过程纪录。

Wednesday, September 4, 2013

Wheistadeur - I Geography

This is a map created for one of my stories.
这地图是我为我写的其中之一的故事而作的。
1. The style I want to express is handmade fantasy old map style, the closer to the real thing the better. When drawing the land, first thing to note is:
It is rare to see nice smooth line in the Nature.
I also use Feather effect to outer glow the water colour.
1.我想表现的风格是魔幻手作复古地图风格,越接近真的越好。画陆地時,首先注意的是:
大自然很难得有滑顺的线条。
我还用羽化特效来标出水的颜色。


2. Then dealing with the different land height. The formation of the land, the mountain range often start from the center.
In the above screenshot, black represent low land and white represent high point.
2. 之后轮到陆地的不同高度了。陆地的形成,山脉多数是从中心开始的。
以上的图,黑代表低地,白代表高地。
 
 3. Lazy me created three different mountain shape brush to easily replicate the mountains, one shape is mountain and another is hill. The difference would be the mountain's peak is sharper and steeper, hill is blunt and lower. The last type is volcano, the obvious difference is the crater.
By height, basically from the highest Mountain > Volcano > Hill as lowest. So when stamping the brush, I started from Mountain. Stamp Mountain on the white areas, and then according to the design of the world, put in the volcano, then lastly surround them with hills.
Note: Using different size of the brush would create gradual height change effect. From far, even though it is made with 3 identical shape, but it is able to create the effect of six different brushes, this will also make it look more handmade.
 3. 懒惰的我为了山形准备了三种笔刷,一种是高峰,另一种是山丘。分别是高峰顶端比较尖也比较徒,山丘比较弯和低。最后一种是火山,最明显的差别是火山口。
高度来说,基本上是由最高的开始高峰》火山》山丘最低。所以印上笔刷的时候,我是从高峰开始。印在白色的区域,之后根据世界的设计,放上火山,最后才在周围印上山丘。
注意:活用不同的笔刷大小能显现出渐变的高度。远看起来,明明是三种笔刷也能作出好像有六種笔刷的感觉,那就比较接近手作的感觉。
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Object 物体 : Map 地图 
Medium 媒介: Digital 电脑
Tool工具 : HP Pavillion, 64-bit Vista, 4gb DDR3, nVidia Geforce GT120, Wacom Intuos 3
Programme 软件: Adobe Photoshop CS6
Water Level海岸线
Feather > Outer Glow

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